Oracle Job Class – Final Fantasy Tactics

Oracle Job Class (Final Fantasy Tactics)
Requirements: Priest Level Two
Weapons: Stick, Rod, Staff, Dictionary
Helmets: Hat
Armor: Clothes, Robe

From the magicians available in the game, the Oracle Job Class has the most choice when it comes to weapons. Of them all, the best weapon is definitely the Stick variety, as it is one of two weapon types (with the exception of the Spear) that has a two-panel attack radius. Using a Stick allows the Oracle to get closer to the front line without incurring much damage. If you tend to stay away from magic users because of their inactivity on the front line, then this is a class you should consider having in your Attack Team.
Male Oracle Job Class Sprite Female Oracle Job Class Sprite
Male Oracle Job Class Sprite Female Oracle Job Class Sprite

Baseline Statistics

Move Jump Speed C-EV AT +/- MA +/- HP +/- MP +/-
3 3 8 5% + +

Yin Yang Magic

Name Description Range Effect Vertical MP Speed JP
Blind Blinding the enemy lowers its success rate at landing physical attacks.
Adds: Darkness
4 2 1 4 50 100
Spell Absorb Absorbs the target’s MP and restores the character’s own MP. 4 1 2 50 200
Life Drain Absorbs target’s HP and restores the character’s own HP. 4 1 16 50 350
Pray Faith Temporarily raises the target’s Faith level to 100.
Adds: Faith
4 1 6 25 400
Doubt Faith Lowers Faith level to 0.
Adds: Innocent
4 1 6 25 400
Zombie Makes target undead and therefore unable to restore HP.
Adds: Undead
4 1 20 20 300
Silence Song Silences target, making it unable to cast spells.
Adds: Silence
4 2 1 16 34 170
Blind Rage Enrages target causing it to attack wildly and lowering its success rate.
Adds: Berserk
4 1 16 20 400
Foxbird Lowers Brave level by 10 points. 4 1 20 25 200
Confusion Song Makes target act unpredictably.
Adds: Confusion
4 1 20 20 400
Dispel Magic Prevents positive status effects.
Cancels: Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect
4 1 34 34 700
Paralyze Prevents target from taking action.
Adds: Don’t Act
4 2 0 10 20 100
Sleep Puts target to sleep.
Adds: Sleep
4 2 1 24 17 350
Petrify Turns enemy into stone.
Adds: Petrify
4 1 16 12 600